// Scale Image to desired sizes keeping aspect ratio
private Image ScaleImage(Image source, int MaxWidth, int MaxHeight)
{
float MaxRatio = MaxWidth / (float) MaxHeight;
float ImgRatio = source.Width / (float) source.Height;
if (source.Width > MaxWidth)
return new Bitmap(source, new Size(MaxWidth, (int) Math.Round(MaxWidth / ImgRatio, 0)));
if (source.Height > MaxHeight)
return new Bitmap(source, new Size((int) Math.Round(MaxWidth * ImgRatio, 0), MaxHeight));
return source;
}
Saturday, May 30, 2009
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